Introduction

Meanwhile...
In the distant future in a galaxy far, far way, an evil master mind that goes by the name El Muerte plans to take over the earth.
The villain has already built an army of warriors and has left his home planet to head for Earth.
El Muerte and his minions are too powerful for the average human. Earth's only chance for survival lies in the contenders of the Unreal Tournament. They are the only one that may have a chance against the contraptions made by this evil genius.

Find out how this story continues in the first issue of "Meanwhile"

Installation

Copy the .u, .ucl, .int and .ini files to the System directory.
Copy the .utx file to the Textures directory.

Meanwhile is mutator, to use it just add it to the mutator list.

Configuration

The configuration consists out of two parts, the system configuration and the text configuration.

System configuration

The system configuration belongs in the system configuration file (UT2004.ini by default).
[Meanwhile.mutMeanwhile]
bSuperHumans=true
fSuperHumanMod=1.25
fSuperinterval=120
fSuperDuration=60
bSuperHumans
enable super humans (only for team games)
fSuperHumanMod
super human modifier. the players health, speed, damage and size are modified with this value
fSuperinterval
time to wait before selecting super humans
fSuperDuration
duration of the super human powers
[Meanwhile.mwgr]
Actions=(gametype="XGame.xDeathmatch",Actions=(-1,0,1))
Actions=(gametype="XGame.xTeamGame",Actions=(-1,0,1))
Actions=(gametype="XGame.xCTFGame",Actions=(-1,0,1,2,3))
Actions=(gametype="XGame.xBombingRun",Actions=(-1,0,1,2))
Actions=(gametype="XGame.xDoubleDom",Actions=(-1,0,1,4))
Actions=(gametype="ut2k4Assault.ASGameInfo",Actions=(-1,0,1,6))
Actions=(gametype="Onslaught.ONSOnslaughtGame",Actions=(-1,0,1,5))
Actions=(gametype="SkaarjPack.Invasion",Actions=(-1,0,1))
Actions=(gametype="bonuspack.xMutantGame",Actions=(-1,0,1,7,8))
Actions=(gametype="bonuspack.xLastManStandingGame",Actions=(-1,0,1,1))
Actions=(gametype="XGame.xVehicleCTFGame",Actions=(-1,0,1,2,3))
This is the action configuration per gametype. Each gametype requires it's own configuration, if no configuration is found for the current game type the first entry in the list is used.
Every time you die a focus action is randomly chosen from the list. To increase the chance for a certain action to be taken just add duplicate entries. Action id -1 is also used as fall back.
Action IDFocus target
-1pick a random player to focus
0player that killed you
1player with the highest score
2flag/bomb carrier (CTF, DDOM)
3flag base (CTF)
4control points (DDOM)
5power cores/nodes (ONS)
6objective (AS)
7mutant (Mutant)
8bottom feeder (Mutant)

Text configuration

The text configuration belongs in the meanwhile.ini file. Check the meanwhile.ini.exmaple file for an example configuration and some additional information about this configuration.

License

Open Unreal Mod License
Version 1, March 2004

0. Definitions
"Program"       the work, either in binary or source form, that has a notice 
                attached to it stating that it has been released under this 
                license it by the copyright holder.
"Modification"  a derivate of the Program or any other work based on the Program
"Linking"       using parts of the Program, or using parts of any other work, 
                thus creating a direct dependency
"You"           the licensee
"Runtime Environment"
                the virtual machine or operating system required to run the 
                Program, as released by the Publisher or Creator of said
                runtime environment. This includes any extentions or updates
                for the runtime environment released by the Publisher or 
                Creator.

1. License
Herewith everybody is granted permission to copy and distribute verbatim copies 
of this document. The only restriction lies on changing the content, with the 
exception to translation of this license.

This license applies to the Program that has been released under this license. 
The license only applies to copying, distribution and modification of the 
Program. Execution or output of the Program are not covered by this license, 
however the right for additional limitations on the use (that do not cover 
copying, distribution or modification) is granted to the copyright holder.
This license is only valid when all terms in this license comply with the 
licenses of the dependecies of the Program. This includes the license of the
possible required runtime environment.

2. Copying and distribution
You are granted to copy or distribute verbatim copies of the Program, on any 
medium, or in any format as you see fit. You are not limited to charging a fee 
for the physical act of transferring the copy, nor are you limited to provide 
warranty for the Program in return of a fee. Unless this is prohibited by the
license of the Runtime Environment.

Any distribution of the program should be accompanied with a verbatim copy of 
this license.

3. Modification
You are allowed to modify the Program, or portions of it, therefore making it a 
derivate of the Program. You are allowed to distribute your modifications under 
the following conditions:
        - You must clearly state that it is a modification or derivate of the 
          Program
        - The original copyright notice must be kept intact
        - The modified files must contain notices of the changed made to it
        - The Modification must be released under the same license as the Program
        - Distribution happens in compliance with section 2

4. Source
The original source of the Program or Modification must be freely available on 
request.

5. Linking
The Program or Modification may only link with other work that have been 
released as free software.

The license grants exclusive right to link with any part of the Runtime 
Environment, as provided by the publisher or creator of said Runtime 
Environment. 
Reusing pieces of source code available in the runtime environment in the 
Program is only allowed under the following terms:
        - the "borrowed" code is clearly marked to originate from the runtime
          environment, quoting the original copyright.
        - the following notice is added to the top of the file:
          "This file contains portions of code from the runtime environment."

The right to "port" the Program to another runtime environment is reserved for 
the copyright holder.

6. NON WARRANTY
THIS SOFTWARE DOES NOT COME WITH A WARRANTY OF ANY KIND, UNLESS NOTED OTHERWISE 
BY THE COPYRIGHT HOLDER OR WARRANTY PROVIDER. THE ENTIRE RISK OF THE PERFORMANCE 
AND QUALITY OF THE PROGRAM LIES WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, 
YOU WILL ASSUME ALL COSTS FOR REQUIRED OF REPAIR OR CORRECTION.